MapEditor Prototype
A downloadable game for Windows
A DOOM/Duke3D-esque in-game map editor based on the idea in this shadertoy post:
Note
- There is no Undo.
- There is no SaveMap.
So, don't get too invested-in or attached-to anything you create. - There is only basic player collision handling.
- There are currently no guardrails to prevent you from making invalid geometry.
- There is currently no way to attach a Sector to another Sector.
- The keyboard is a minefield of testing & debugging toggles.
Good luck, soldier!
Controls
[Esc] Quit
[F11] Toggle FullScreen
[F12] Screenshot
[E] Toggle EditMode
[Tab] Toggle OrthoEdit
[W,A,S,D] Move
[C, Space] Move Vertically (zoom in OrthoEdit)
[Ctrl + *] Move Slower
[Shift + *] Move Faster
[T + MouseWheel] Change Texture
[M] Toggle MouseLook
[MouseLeft] MoveElementXY
[MouseRight] MoveElementZ
[Ctrl + MouseLeft] Insert Point
[Ctrl + MouseRight] Delete Element (Point, Line, Triangle)
| Status | In development |
| Platforms | Windows |
| Author | Bumbadida |
Download
Download
EditorPrototype_2026-04-24.zip 18 MB
Development log
- Update 2026-04-2496 days ago











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