A downloadable game for Windows

A DOOM/Duke3D-esque in-game map editor based on the idea in this shadertoy post:

Shadertoy -- Polygon Editor


Note

  • There is no Undo.
  • There is no SaveMap.
    So, don't get too invested-in or attached-to anything you create.
  • There is only basic player collision handling.
  • There are currently no guardrails to prevent you from making invalid geometry.
  • There is currently no way to attach a Sector to another Sector.
  • The keyboard is a minefield of testing & debugging toggles.
    Good luck, soldier!

Controls

[Esc] Quit

[F11] Toggle FullScreen

[F12] Screenshot


[E] Toggle EditMode

[Tab] Toggle OrthoEdit


[W,A,S,D] Move

[C, Space] Move Vertically (zoom in OrthoEdit)

[Ctrl + *] Move Slower

[Shift + *] Move Faster


[T + MouseWheel] Change Texture

[M] Toggle MouseLook


[MouseLeft]   MoveElementXY

[MouseRight]  MoveElementZ

[Ctrl + MouseLeft]   Insert Point

[Ctrl + MouseRight]  Delete Element (Point, Line, Triangle)

Download

Download
EditorPrototype_2026-04-24.zip 18 MB

Development log

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